other side | Improbable

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In many channels before the sale of Otherdeed (the key to obtaining land) in the metaverse Otherside The focus was on Animoca Brands and BAYC, and it seemed that Otherside was another conditional decentraland with only cult NFTs, but no. Let's dig deeper. There is another interesting company with its technology that promises to take the Otherside metaverse to a whole new level.

It's about IMPROBABLE.

Improbable is a UK-based company that creates technology to build the metaverse and develops games and ways to connect different virtual worlds to each other. This infrastructure company has been on the market for more than 10 years and has been focused only on the tasks described above.

In distant 2015-2017. The University of Cambridge alumni team was funded by such giants of the VC world as Andreessen Horowitz, Soft Bank, Horizon Ventures, Temasek for $522 million in the amount of 2 rounds A and B.

Then they buy two more companies to strengthen their expertise and manufacturability: Multiplayer Groupp (the company provides server developers, client architecture, etc.) Midwinter Entertainment (co-development of Halo 5, Battlefield, God of War, etc.). 

Problems of virtual worlds

Most virtual worlds cannot accommodate more than 30-50 users in one location. If you come to a party in Decentraland with such a large number of people, then most likely nothing positive, unless you're a masochist of course, you will experience nothing but lags. It looks terrible. But then again, if you're a fan of web3, then this will smooth the feeling. Here we are talking more about the average audience. There is no desire to throw a stone in the DCL garden. I personally love them very much.

Virtual worlds don't scale very well and an average typical world can handle around 10000 operations per second. And here attention! 

Improbable claims that thanks to their MSquared technology, virtual worlds are capable of processing up to 500 operations PER SECOND WAAAAT!? Half a billion! Or up to 000 players in one location! You can organize real mass events.

They have already tested it, they have been working on the market for a long time and it would seem why Google does not have this? or is there….? Just watch this video from Alexa's virtual concert. About 1500 people attended this K-Pop star's concert. It's impressive!

One more thing. The second one is even better.

We could see something similar in Fortnite. But Animoca Brands is not Epic Games 🙂 and if Otherside is actually able to keep about 5000 users at each location on all their lands in the field, then this is a serious bid to become the market leader. Let's hope that these figures reflect the real state of affairs, and not the same story as on "Chinese technology".

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