INTERVIEW WITH CRYPTOGAMERS ABOUT PLAY-TO-EARN GAMES

Last update:

Contents:

  1. Introduction.

  2. What are P2E games in your own words?

  3. Who pays players in P2E games and what is their benefit?

  4. Types of earnings on P2E games.

  5. The present and future of P2E.

  6. History of players with experience and recommendations for making money on P2E.

  7. Output.

Entry

Congratulations, my young crypto-explorer!

You heard that some Vasya runs every day and earns from $50 a day on this or that kid, the son of his mother's friend, breeds a farm of some pets and earns from $500 a month on this, and then you became interested in how it is possible and you started to quarrel the Old.

By some miracle, you get to this universal article, where you learn not only what P2E games are, but also become an eyewitness to the stories of real people who earn money by playing games, so the article will be useful not only for beginners, but also for experienced readers, because at the end, players with experience (admins of top channels in the crypto gaming niche) will share their vision, chips and give you recommendations.

What are P2E games in your own words?

P2E (Play-to-Earn) games are an opportunity for every person to monetize their time by playing games and earning cryptocurrency on it, which can then be sold and exchanged for real money, for example, hryvnias, euros or dollars.

The purpose of the P2E direction is to distribute the profitability of games between owners and players, because if you take the concept of video games familiar to us, then almost all games need to be bought in order to play them, and you can also donate them.

Of course, in order to make money on P2E games, you also need to donate, but there are also Free-to-Play games without investments, and there are also ways to enter games with investments without investments. We'll talk about this a little later.

Who pays players in P2E games and what is their benefit?

Many people who are far from cryptocurrency are wondering, “Who pays in these games, what is their benefit?”. And here you need to understand that in cryptocurrency (on the blockchain), if the project developers do not pay their users in any form, then this project will simply not be interested. Right now, it seems to me that 95% of users (and maybe more) of crypto projects come there only for profit, and not just as an ordinary user of the platform. Therefore, projects are ready to fight for the attention of users, for example, everyone knows about Stepn, because this project really allowed its users to earn a lot. Why couldn't Stepn's counterparts get around it? Because they did not give users the opportunity to earn so much, but show people the money, and they will all be there.

Indeed, it sounds good, but why did Stepn lose popularity?

P2E games have their own downside, such as "pyramidism". The project pays as long as it receives new money from new players. So, for example, one of the ways Stepn got new money was by selling shoes to players. When all ideas for possible variations of sneakers for drops ran out, and the royalties on the marketplace from secondary sales no longer covered payments to players, the profitability of the game began to fall. Profitability falls - interest in the game falls.

Of course, developers manage to earn a lot of money. They are ready to send their project to the bottom when interest starts to fall, so as not to miss the potential profit.

This is what the death of a P2E project looks like on a graph.

And that's the problem with P2E games until they're stable and newbies can go high and then get -90% investment and think it's a scam. Here we need experience, which the participants of this article share further. And I also want to add that all P2E problems will be solved in the future, because the blockchain world is developing and not standing still.

Types of earnings on P2E games

Almost all Play-to-Earn games share the same concept of making money:

Step 1. Buy the item you need to start the game. These can be: NFT of a character, project tokens, NFT of in-game items.

Step 2. The process of the game. Here you play and earn game tokens and / or NFTs, which you can then sell and withdraw into real money.

Step 3. Selling accumulations. Here you sell the item that you bought to start the game on the first step, as well as all the accumulated in-game tokens and NFTs of the project in order to completely exit it.

Now in many P2E games there is a model for renting characters, and if you do not want to buy a character to start the game or this is not possible, then you can rent it. You can also earn extra money by renting out characters.

And by the way, there is also a model of earnings due to guilds, where players play at the expense of investors and simply share a percentage of the income among themselves. One of our guests will tell you a little more about this model, but if you want to feel this guild atmosphere, then here you are video, which tells how, during COVID-19, people who lost their jobs in the Philippines were able to come to the guild and make money on P2E games to feed their families.

Present and future of P2E

I have already talked about one of the main disadvantages of the current P2E games - "pyramid". These are all the consequences of the hype and opportunities to earn a lot for developers. There are whole teams of such developers who churn out games one after another. With what speed they stamp them - with such speed they die. For current developers, the main thing is money and they do not care about the process of the game or its design. Most of the games are similar to the online clicker games that existed in 2010 on various forums. Yes, this allows developers and players to earn money if they enter the game on time and exit it on time, but it does not allow adding those players who play Dota 2 or CS:GO for the sake of interest, not money. Therefore, the level up of P2E games awaits us only when they can compete with ordinary video games in terms of the interest of the players.

Most crypto analysts and funds assume that the GameFi industry (which includes P2E) will become a trend in the next scourge of the market. And I think this is true, because right now, in the bear market cycle, incredible projects are being built, where such giants of the traditional gaming industry as Ubisoft, Tencent, EpicGames are joining.

P2E is not just playing and earning, but also an incredible mass adoption of the crypto industry for people far from this direction. Therefore, this niche will be taken with all hands in order to attract new people to the crypt.

In 2022, crypto funds actively invested in the GameFi sector.

Funds are actively investing in the GameFi sector, and developers with experience from giant companies are also actively involved in improving this industry, so I am sure that an interesting future awaits us.

History of players with experience and recommendations for making money on P2E

Well, I gave you a theory about P2E, but this is not enough to successfully start making money by playing, so I called the admins of the top channels in this field, specializing specifically in crypto games and ready to give advice to beginners.

The main thing you can learn from these mini-interviews:

  • history of players and their successful cases in P2E

  • how not to get scammed among P2E games

  • how to increase income using abuse (account farm, bots)

  • what P2E games are currently relevant

  • resources for finding P2E projects

  • top P2E projects that do not yet have a game, but which you already need to follow

  • what is the perspective of P2E in the eyes of real players

  • and some other individual questions

Let's start on Artem's questions with CryptoGamingPool

It will be very hot because the guy has an incredible experience!

What were you doing before crypto and how did you get into the crypto industry?

He came to crypto due to his interest in new research and experiments. There were several entry attempts: the first on the highs of 2013 before the hack of the Mt.Gox exchange and after it, when the number of articles on the Internet about bitcoin began to increase dramatically.

Then I came across articles about mining on the CPU and planned to use an old laptop for this, but those few bitcoins, potentially the least, according to my calculations, would be unprofitable. But I decided to try it anyway, didn’t figure it out after several attempts and put it off until better times. Then there was the teddy bear. I decided to just buy a couple of bitcoins, but I didn’t hold them and sold them at a loss, as I urgently needed money. A more serious entry attempt was at the Ethereum ICO announcement. I planned to participate for a couple of hundred $, but I did not figure out what USDT is and where to accept it on Poloniex. I had to postpone the purchase of ether until it rose to $8. Its growth and the profit I lost forced me to fully immerse myself in the crypto. True, I thought then that it was too late 🙂 In general, I often hear stories that if you bought bitcoin in some 2015, you would earn x1000 ... No 🙂 You would rather earn yourself FOMO and gray hair. Perhaps he would have lost his career.

Before crypto, I had a disparate experience and it was in cryptogaming that I managed to apply everything at once. When I learned about crypto games, I realized that this is exactly what life was preparing me for:

I have been trading since 2008 in the midst of the bear cub in the stock market, worked as a manager in retail stores of different brands, had offline entrepreneurial experience and was an esports player, but more of a local one, and then the prize money was ridiculous. As I remember now the ASUS Open Winter 2008 tournament, there was a prize pool of around $10000, and even if we took at least some prize place, this would definitely not be enough even for existence if we took part on a monthly basis. It was financially difficult to play eSports professionally, because it did not bring a lot of money, as it does now. The choice was either work or eSports. It can be said that in my free time I worked part-time at night by playing CS 1.6 with a team for money at the 4game club. Sometimes the guys from Virtus.Pro and Amazing Gaming came and beat us. But this experience helped me in the P2E game Warfield.

Other than collectibles like Cryptokitties and Ethermon, the first direct P2E game for me was Dope Raider, which switched from Ethereum to the POA sidechain after the Cryptokitties collapsed on Ethereum, but then there was no such time period as P2E. Posting about Dope Raider from July 2018 in my channel .

It was called blockchain games or crypto games and it was almost 5 years ago, but even then the developers understood that they needed to leave the air if they made a completely on-chain game or it was necessary to make a partially off-chain game, as Axie Infinity was one of the first to do, and it was their approach that turned out to be more successful . I tested Axie Infinity in the first weeks, but left the project because I thought it was time to leave because it was dying. There is even a funny screenshot from one of the messages in the team when the project came to life.

We may have missed one of the funniest games of the last 3 months. Axie Infinity. There is a very cool combat system, similar to card strategies, only more dynamic and cooler animation effects. The disadvantage of this game is a high entry threshold, approximately 1 ETH.

It was an interesting time. Then Jiho wrote to all the inflames personally before his finest hour and analyzed the information about who and what writes about them. Then they planned to sell the land and enter the CIS community in order to find out why there are so few players in axi from the CIS. They really deserve respect for the path they have traveled.

Jiho from the Axie Infinity team thanks Artyom for some mentions of their game in the interview.

P2E games are a way to promote the crypto industry to the masses?

P2E is a great onboarding tool. Thanks to Stepn and Axie Infinity, a lot of new people came into crypto who were not familiar with crypto and as a result, the ecosystem of these blockchains grew, and the developers of these blockchains were able to report on success, as a result of which their tokens grew in price, and they received funding. More than 50% of crypto players have never encountered blockchain before purchasing axes or NFT sneakers.

Tell us about your most successful case in P2E.

As I wrote above, one of the first successful earning games was Warfield. In it, solo managed to make good money. About 20 ETH for 125 hours of playing this shooter. I even dedicated it “movie” - clip. And this may be the first clip on the topic of crypto games.

But earning itself is not an end in itself in crypto games. It is much more pleasant to experience new emotions that an open economy gives and immerses the player in the world of the game, even more thanks to the ability to own and trade their assets. This is a new level of interaction and immersiveness. And despite the fact that I played hundreds of crypto games, I can’t say that I earned much, because I was mainly engaged in research, content and helping other people understand how it works. I call it the curse of the content maker. Very often they talk about gems, but subscribers earn money on them, not themselves. Earlier, by the way, it was more difficult to find information, because there were not so many channels on this topic. I had to answer in private messages to everyone, and so I came up with the idea of ​​​​creating a site: https://cryptogamingpool.com.

But some let's say “acquaintances” were able to earn their life-change money. One of these games is Alien Worlds, but mainly thanks to automated systems. Some groups of people were able to take out several million dollar-denominated assets from there. This had a great influence on the decision to fight against such phenomena among the community as multi-acquisition, abuse and bot farming. We are against it because it negatively affects emerging economies. For bot growers, Alien Worlds proved to be one of the most profitable DeFi games, which, together with Aavegotchi, gave birth to the DeFi Gaming subgenre. Later renamed to GameFi.

Imagine that one game after 6 months and investments up to $2k accelerates your deposit by 100-1000 times and now this money will be enough for you for several decades, which happened to Alien Worlds abusers.

Did you get scammed in P2E? What advice can you give to beginners so that they do not fall for the scam.

There was a lot of scam in the first iteration and now, if taken in percentage terms, but, of course, in 2021-2022 this is a record in terms of number. BSC (Binance Smart Chain) was especially disappointing, but I somehow managed to bypass it.

Probably, first I try to conduct a quality resource of the funds and the team. But with experience comes understanding, as in the saying: the slower you go, the further you will be. I have almost stopped advising you to enter at an early stage, the exception is if the project immediately has excellent chances of success, but even such mastodons as Mythical Games are having problems today. So you should always be on the lookout. I focus more on solid or custom projects that bring new mechanics to the industry.

Tips: do not look at the number of funds. It is better to study what kind of funds they are, what range they have, have a reputation and what happened to the projects in which they invested. The idea is far from the main thing, although it is important for success. But no idea is realized without a team, and the chance of success correlates with the experience of the team. The experience of the team needs to be checked. Some indicate the experience of contractors, it seems that they worked in these companies, but this is not so. They only once did something that was resold by Epic Games, for example. It also often happens that Unity games with animation cost less to produce than clickers and are made worse, because assets are sold in whole packs on the Unity Store. The most famous Polygon package in this store costs about $150. There is even a whole game built on this pack - Polygonum and in this pack there are thousands of assets that some unscrupulous developers, mainly from Southeast Asia, but not only, and mainly on the BSC blockchain according to my statistics, sell as NFTs, producing 100- 1000x margin. And this is without taking into account financing by equity or through a token. Such projects, as a rule, have the same funds and they work according to a well-established scheme for IDO. We even createddash list and added some to the faded ones so that people weigh their risks.

I myself rarely consider projects for Tier-3 and lower funds. Sometimes it's better to go to WAX and there are projects without such funds, from which you should expect nothing but a shilling due to affiliate inflows and fraudulent tokenomics. There are just a lot of people on WAX who don't understand how to make games, but they try and it can lead to something good. A bonus is our scoring table . Perhaps someone will be inspired to create their own.

Recommend top resources (sites) for monitoring P2E games.

I can not recommend our site CGP . We collect news mainly only on top crypto games or non-standard ones, but there will be no information like “there will soon be an IDO of such and such a project, fly in”. We have a slightly different niche. We cover more news about the crypto gaming venture and interesting rounds, useful cases for developers, springers and professional crypto players who have focused only on top projects. We plan to add more analytics, now we are testing a section in which authors write content and we add it to our website, and much more is in the plans.

Personally, I read VentureBeat, follow CrunchBase, follow foundation researchers, DappRadar, playtoearn.net, wemeta, nonfungible, mymetadata.io, Dune Analytics. And if the project passes the filter, then I simply add it to my info field and follow the project firsthand.

What are the current P2E games?

Depends on what is relevant. If it’s about making money, then you can earn a little almost everywhere, but not everyone is ready to sell their time so cheaply if it’s not fun. First of all, I recommend looking for something that gives pleasure, and if there is also earnings, then the time will not be spent in vain. Recently, for example, Voxies were relevant, where you can earn now, Million on Mars on WAX. But WAX is an art house and indie in the world of crypto games. Not everyone will get in. It is always relevant to do something in metaverses like The Sandbox and Decentraland, because this is an investment in your future and I would not look in the direction of entertainment and getting a fan, but creating a business in the metaverses. If you are selling something online, then this is a great tool to sell it in the metaverse, since the earth is like a 3D page in the social. networks that you can profitably monetize, and if there is good traffic there, then you can also sell it in the future, and this process itself is truly interesting. Some of them even open Tattoo salons in the metaverse advertising their offline brand along the way. If you take from games, at the testing stages or in early access, then Cross The Ages, Star Atlas, Illuvium, Metalcore, Skyweaver.

And at this point, I would like to lay an important opinion to the reader: the majority of crypto players are not speculators, who for some reason even developers are dismissive of. These are entrepreneurs. Therefore, this process is much more complicated than just speculation. Here is the grind, and the extraction of resources, calculations, how, what and when it is better to produce and sell goods, where to find people and how to organize them for profit. Speculation is just one of the processes of all the purposes of the layers of cryptogames. And graphics are not important for many, precisely because the purpose of the layers is much more interesting. Even the very learning of the blockchain, despite the fact that it is a pain, is a whole adventure. And it's pointless to wait for another audience by creating a game with an open economy and financial incentives. It's just that these incentives should be channeled into supporting contributing rather than paying for resource grinding.

Do P2E have a future and how do you see it? What would you like to add to the game, and what can be removed?

We are still at the hypothesis testing stage. Passed the second iteration in 5 years. Many problems that were not immediately visible were highlighted, while the hypotheses about the impact of the community and the wonderful metrics of P2E projects were confirmed. But at the same time, we have the crash of FTX, which was the last straw in the off-chain mechanics trend. I believe that we will have segmentation into games with off-chain mechanics and titles copying AAA. Return to basics. And after this third iteration, we will understand which path crypto games will take.

Or in case of success of projects with good graphics, they will develop in them. This will happen if one of the majors (Ubisoft, EA, Blizzard or whatever) launches a 10-20M DAU open economy game with high margins and retention as cool as Axie Infinity. There will be no crypto games after this. There will just be games with cool graphics and game design with an open economy or whatever you call it.

Or in case of failure of the first ones, the search for innovations will be within non-standard mechanics with the obligatory use of the blockchain. For example: Dark Forest, Nine Chronicles.

These 2 trends will run in parallel and in 4-5 years we will understand what can work and what does not.

First of all, I expect more blockchain-based innovations from crypto games, so that it really brings something new to gaming. I hope to move away from the term P2E, which will be replaced by an open economy similar to the open world, which once won the love of gamers. I look forward to avoiding paying for the grind and focusing on paying for a real contribution to the development of the project. I want more transparency and an on-chain mechanic, as well as the use of on-chain user reputation and profile meta-avatars. And most importantly, I'm looking forward to more interoperability and cross-ip games so that you can use the purchased asset in different games, such as Galaxy Fight Club.

What early stage games are you currently watching? (that haven't come out yet)

  • Star atlas

  • treeverse

  • shrapnel

  • rain

  • Last Expedition

  • Metalcore

  • phantom galaxy

  • delysium

  • Civitas

Phew, that was cool, my brain is melting from the benefits of information! Subscribe to Artem's channel CryptoGamingPool and he will definitely visit us again in the future! Thanks for participating! Fly further!

Question to Myu from the guild MetaGoats

What did you do in crypto and how did you get into the crypto industry?

Before crypto and Web3 gaming, I ran bot farms in traditional games and owned several large social Discord servers.

In December 2021, I accidentally saw the Thetan Arena project in the AppStore. I started digging and realized that this was a gold mine. I quickly built a bot-farm for cheating referrals and started working. There was a problem that you need to wait 2 weeks to withdraw tokens from a new account. There was no time to wait, and I started selling tokens at half the price at the market price through OTS, winding up referrals for customers. Customers paid me in USDT directly to my wallet.

This is what the Myu farm looked like.

At that time, I still didn’t understand the blockchain at all and just rowed money with a shovel. When the shop was closed, I decided that it was worth delving into the crypt and remained in it until now. By the way, now I have completely moved away from abuses and I think that the use of multi-accounts and bot farms incredibly slows down the development of the industry.

P2E games are a way to promote the crypto industry to the masses?

Web3 gaming is definitely a direct path to the mass adoption. Youth is the engine of progress. Because of the blockchain game, teenagers are getting to know the complex Web3 tools and the design of cryptocurrencies. Gradually, a generation is growing for which blockchain will become an integral part of life. It's only a matter of time.

Tell us about your most successful case in P2E.

It depends on what is considered a successful case. I do not consider game blockchain as a direct source of profit. For me, this is more of a hobby, where the time, effort or high level of the game is rewarded financially.

To earn money there is work and personal skills. For almost a year now, my activity has been related to cryptogaming. I test various schemas, write articles/documents for projects/sites/channels, and am the owner of the Web3 Guild. Working within the GameFi industry is my successful case.

If the past is related to abuse: Thetan Arena brought in ~3k$, Planet Quest ~1.5k$, SunFlower ~500$. There were a couple of small games that brought in up to $500 in a short time, but now I won’t mention which ones.

Did you get scammed in P2E? What advice can you give to beginners so that they do not fall for the scam.

Projects deliberately created for short-term profits are very common in the GameFi sector. But globally, this is a problem for the entire blockchain industry.

Scam projects often happen to me, but I myself was not crumpled. I can advise beginners to never invest in crypto games as an investor. Treat game assets like donations with the possibility of future sale, or buy only in your favorite games for fun.

What is a guild? Tell us about your guild and what you do.

A guild is an association of players. The type of activity of the guild can be different. Some create guilds for playing together or searching for projects, others organize full-fledged funds for investing in projects.

In most cases, guilds with a large fund offer members the opportunity to rent assets in high-value projects for a percentage of the profits. For example, a player takes a guild account with a rare NFT and uses it to earn money. In this case, a percentage of the player's income goes back to the guild fund.

If you create a guild for a joint game, you need to spend energy on finding like-minded people and unite them in a community. If the goal is to create a guild as a big business, you will have to invest a large amount in organization and development.

My MetaGoats guild specializes in free-to-play blockchain games. We are looking for projects for a joint game that do not require investments from the participants. In addition, our guild helps GameFi projects in the early stages. We provide active players, offer marketing services and help with the selection of specialists from different industries.

What are the current P2E games?

If we talk about Play-to-Earn as an investment direction, I would not recommend any game.

I can give advice: first of all, look for games that you like the gameplay. Treat investments as donations or in-game purchases with the possibility of future resale. Don't invest just for profit. Successful investments in Play-to-Earn require high analytical skills, because the direction is extremely risky.

To filter and search for projects, I advise you to use ter letter Web3 games from MetaGuild. It is supported by experienced analysts and is regularly updated.

What is the difference between making money on games with investments and Free-to-Play games, except for the investments themselves?

Games with mandatory investments, as a rule, are investment games. Most often, these games are designed for those who are looking for passive income in a game wrapper. There are exceptions, but basically the gameplay in these games requires a maximum of several hours a day. Activity in the game is only a condition for collecting a percentage of investments.

In turn, free projects are most likely games with earning opportunities for active play or high skills. Of course, investments will significantly accelerate progress or provide a strong advantage. But in any case, more and more projects are being born, where the players' earnings are based on the domestic market of assets mining in the game, regardless of investments. Opportunities to buy what usually serve as a minor donation, cosmetic items or enhanced features.

It should not be attributed to free crypts of games those where investments are needed to obtain even a minimal profit. In good Free-to-Play projects, at least 40% of the free blockchain-related content should be available to players.

It is worth adding that many projects, even requiring mandatory investments, most often conduct free alpha / beta tests, where any player can take part in rewards in tokens or other valuable assets of the project, and then these tokens can be sold and withdrawn into real cash or donate to this game and earn more.

If someone is thinking of entering crypto games as an investor, then you should pay attention to projects that are in a furious drawdown in tokens, but where the team continues to work actively.

According to the ratio of % of investment and income, it usually does not matter when to enter. The only thing is that the cheaper the token, the longer you will have to devote time to activities in the game to earn money and the longer the payback will be.

For example, my brother stocked up on sneakers at Stepn when the sneaker floor dropped to $10. Now he earns about 9-15$ a day steadily. The only thing that gives walks for 3 hours a day.

In our case, when Stepn was on the hype, we walked for about 20 minutes for a big profit, the payback was also faster, but the entrance to the game then cost a minimum of $ 700 for sneakers.

And there are many such examples.

Do P2E have a future and how do you see it? What would you like to add to the game, and what can be removed?

Every month we make about 20 publications about new projects without repetition. There are more and more games, and despite their quality, this cannot but affect the development.

Free-to-Play every day can be found at channel our guild.

I am sure that the future of Web3 games lies in projects where the income of the players will be based on the domestic market and rewards for high rankings or achievements.

Investment games will also continue to exist, but even now it is noticeable how this type of project has stopped developing along with the crypto market.

Thank you Myu for his insight into the P2E world and for his advice to newbies! As a token of gratitude, subscribe to his channel and he will definitely visit us again in the future!

Next, we transfer the keyboard to Rudy! Here it is Telegram channel .

What did you do with crypto and what was your first P2E game?

I wanted to play DotA 24/7 and not worry about anything. I earned on the resale of accounts. My first P2E game was PVU (Plant vs. Undead).

Tell us about your most successful case in P2E.

I had the fastest and most profitable case for $1.2k. Before the war, there was the CrazyMiner project with the Oracle system, which was hyped at the time. I learned about the game and analyzed it one of the very first in shilling and bought a game token for 150$. On the same evening he made almost x7, and the next day he continued to grow and my 150$ turned into 1.4k$, but I blunted a little and fixed only 1.2k$.

Did you get scammed in P2E? What advice can you give to beginners so that they do not fall for the scam.

The same CrazyMiner “closed” or simply jumped off. But, unlike others, they officially recognized this and named the reasons why it happened. And if you don’t count P2E at WAX, where every second one is a ragpool (a type of scam), then nothing even comes to mind. I don’t remember being flashed in the crypt at least once. Beginners, if the projects want to, they will scotch in any case. Read author's channels, such topics are often discussed there. Analyze what the author came to this conclusion and learn from this information.

Tell us a little about the abuse for newbie P2Es. Do you use bots? If yes, where do you get it?

Well, by default, you need proxies, google, twitter, discord accounts and wallets. But I don't have a lot of all this, because I hate to abuse by hands, because there are very few projects that, in my opinion, are worthy to be abused by hands. For the most part, I do everything with software (bots). It seems that I have never bought bots / software, because there are influencer friends who get most of them for free and from whom I can borrow 🙂 I write many softwares under abuse myself, this is my hobby.

What are the current P2E games?

Among such P2Es where you need to throw money, I can single out Chain Of Legends and Monsterra. Chain of Legends is generally the legend of all P2E. With such a bold F2P - to survive, and even for 6 months during the bear cub, keep the token at one +-price. Monsterra also feeds, but it takes a very long time, so I quit it. Among the Free-to-Play are the Neoxa Network servers, where you can earn a couple of dollars by playing RUST, GTA5RP and MINECRAFT.

Do P2E have a future and how do you see it? What would you like to add to the game, and what can be removed?

I don’t see any prospects for hype like it was in early autumn 2021. I think we will live, but we will no longer see such legends as PVU and BombCrypto. I would like the projects to stop being default clickers in the browser, and make decent games that you can play for fun, and even earn money. Of these, I can single out BigTime, World Eternal Online, Tatsu Lounge (not for earnings).

Thank you Rudy for visiting us! Support the guy by subscribing to his channel .

EMOTION will be next to answer the questions. Here it is Telegram channel .

How did you get into the crypto industry and what was your first P2E game?

I came to the crypt through friends and just in P2E. At that time, there was the Splinterlands project - a card game, where the investments were about $ 10, the payback was a week or two. I created only 6 accounts for this game at that time and earned my first bank, then I sold all the accounts.

Tell us about your most successful case in P2E.

The most successful game was BombСrypto, I have never seen a more legendary project, from the first box I got an epic NFT with which I farmed later, then I simply reinvested in the project and earned $2500 from the game a month.

Did you get scammed in P2E? What advice can you give to beginners so that they do not fall for the scam.

Projects that didn't last long were mostly on WAX: Krypton Robot, Office. I entered such projects literally for a day or two, took out something, sold NFTs and that’s it. I got into the scam in the WarSpace game, where I had boxes for a total of $2k and one day they started costing $100.

Tell us a little about the abuse for newbie P2Es.

I limited P2E without any proxies and anti-detects, purely using different personalities in the Chrome browser and that's it. Now I recommend using both proxy and antique.

What are the current P2E games?

Current games: Castaways, The Beacon. These are the games that, in my opinion, are worthy of attention.

Do P2E have a future and how do you see it? What would you like to add to the game, and what can be removed?

There is definitely life, the pyramidal structure of almost every P2E gives life for months or even years. Everyone will want to just play the game and earn. I would add token support from developers so that the project would not just fall, but somehow continue to develop, various goodies were added, etc.

Cool, take the games that EMOTION highlighted into consideration. Let's support him channel subscription.

And the last question for today we will ask the admin Crypto Gamers Cult ! Fly away!

In this article, I gave an example of giant companies that have already begun their immersion in the world of GameFi: Ubisoft, Tencent, EpicGames. I know that you keep a close eye on such companies and could you give us an example of specific projects that the mastodons are already involved in? Why are these companies in no hurry to reveal their face to the audience? Well, maybe I missed some other giant companies, please fill me in.

More and more mastodons of the gaming industry are entering the world of blockchain gaming, but do not spread it publicly. This is due to the fact that many are skeptical about the cryptocurrency and everything that is involved in it. The reaction of the public can hurt the company's image, reputation and products that come out under their label.

For example, STALKER fans disliked GSC Game World for planning to release an NFT collection. So far, many believe that the NFT is a huge scam created for profit.

But not everything is so bad, it just takes time to adapt. Now we will look at several Play-to-Earn projects behind which are the developers of truly legendary AAA games. Not every one of them considers NFT a bad model.

Civitas

The project has been under construction for a long time, in the first quarter of 2023 they promise to launch test versions of the game. Collected $20 million from funds. The game is being developed by former employees of Ubisoft and Tencent, who had a hand in the creation of Star Wars: Force Unleashed II, EVE Online, Battlefield, Crash Bandicoot, Cyberpunk 2077 and other famous games.

Cards of Eternity

Behind the project is Clement Martin, founder of Noone Studio. His team had a hand in the creation of God Of War, FarCry 6, Beyond the Good and Evil, Horizon Zero Dawn. Twitter CoA is followed by: ImmutableX, Big Time, Ultiverse and many other influential names in the blockchain industry. The presence of ImmutableX in the followers suggests a future partnership, but these are just my assumptions.

Wildcard Alliance

Wildcard has raised $46M from foundations including Paradigm and Griffin Gaming Partners. Wildcard co-founder Paul Bettner is an entrepreneur, producer, founder and CEO of Playful Studios. There is information that the game has been developed for more than five years by experienced specialists who had a hand in the creation of Age of Empires, Lucky's Tale and the incredibly popular game World of Warcraft. The project team honestly distributes whitelists, and anyone can get it by paying due attention to the project.

Thanks admin Crypto Gamers Cult for the provided answer, the information is very useful, take the projects on the radar!

Hack and predictor Aviator

It's time to send the shuttle back, my young crypto-explorer, but you can't go back now, your thoughts are completely different now... The shuttle will fly after other beginners and send them to this stage, and you must move on. You must take one step forward and never one step back. Now your goal is to explore the crypto industry as deeply as possible and explore new directions, about which I will continue to write articles like this and publish them in my blog. channel.

From this article you have learned the world of GameFi. Now you know what Play-to-Earn and Free-to-Play games are. And now you know that the industry is still in its infancy and has great prospects in the future, because funds are investing, and top gaming companies are taking over the development. You've got a whole list of projects to keep an eye on and interact with, so get started! But be careful before depositing your money somewhere, no one is calling you to make any rash decisions. Fortunately, you received views and thoughts about the industry from 5 different players with experience and admins of top channels in the GameFi sector, as well as from me, and now you can analyze these thoughts and draw your own conclusions, which was the purpose of this article.

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