It's time for the September report from the developers Hash Rush!
Concerning game design, to balance Hash Rush, the creative director brought old colleague game balance specialist to visit and review the Hash Rush.
Now about game developing in the latest update, the developers reported that they are working on resistance phases... Over the past two weeks, they have continued to put in the finishing touches, and have begun some necessary “quality of life” improvements.
One of the first quality of life improvements developers worked on was firefly tree.
This tree provides a resource (fireflies) to power the Ernacks light source. The developers considered it reasonable that the tree itself give light to fight the Crystal Fog.
Also work was done to improve the visual design of the game. Some very subtle changes were made to make the Ernacks unit much more visible. This is an important change, since the Ernack colors originally consisted of blue and black, and the planet has a similar blue color scheme.
The developers report that balancing the game was a long and messy task - but still important. They also promise that the next two-week report will be much more interesting!